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World War I Trench Diorama (Unreal 4)

Here is a WWI Trench Diorama I created for one of my real-time visualization courses. I modeled all of the objects and the environment in Maya, and textured each asset in Substance Painter. Then, I imported and assembled all of the assets in Unreal Engine 4.

Normal Buffer

Normal Buffer

Roughness Buffer

Roughness Buffer

Albedo/Color Buffer

Albedo/Color Buffer